News
Sunday, 27 February 2011
Rango making his way to the Frontier? - UNRELEASED EXCLUSIVE
If you keep track of cinema releases you'll know that one of the big movies coming out is Rango, an animated (and in some places 3D) chameleon in a wild west setting, voiced by the excellent Johnny Depp. (Movie release date is this Friday, March 4th according to the OFFICIAL SITE)
Well, it seems we'll be getting Rango on our homesteads for a mission, and a series of badges with movie themed rewards. (At time of writing we don't actually know when these are likely to appear, possibly inside the next few days/week with the movie release date)
The mission is a single one and fairly simple (and quite fun sounding)... for all requirements click HERE.
One of the aspects of the mission will be the appearance of Rango on our homesteads where we'll have to click him to "catch" him, just in the same way as any of the popup bonuses, coins, XP etc.
It appears he'll appear randomly from a number of places, possibly appearing everywhere in the same way as the resolutions collections etc.
Once you "catch" him it not only counts towards the mission but also towards a set of badges that are specific to this mission, in fact, the requirements for the final badge is the same as the requirement for the mission so it's unlikely anyone will miss out on collecting these.
Badges:
Rango Badge 1: Catch Rango three times - Reward: 300 coins, 1 Fast Hands Boost
Rango Badge 2: Catch Rango six times - Reward: 300 coins, 1 Rango's Clothesline
Rango Badge 3: Catch Rango nine times - Reward: 300 coins, 1 Rango Statue.
Looks like it'll be a simple enough mission and will probably be a bit of fun... plus a chance to get a Tools, which is never something to be frowned upon!
Saturday, 26 February 2011
Expanding horizons everywhere!
Well, we've had the Chicken Coops expanding to hold the chooks, and now we're getting another expansion, one that we know folks have been after for ages.... Some more storage space!
Get those toolbelts on and the spare wood you have around because it seems we're going to be putting up some new shelves in our sheds and possibly even giving it another storey!
We're not sure about the design of the shed but we don't think it's going to change the way it looks on your homestead, just give you a higher number in your storage capacity.
Coming soon will be a three mission thread of repeatable goals that we can do again and again to boost our storage by 15 spaces each time so, if you can keep finding all the resources you've got almost endless storage opportunities!
The mission will, we believe, be bought from the market first and then can be bought again once you complete the third Expansion mission.
For all the mission requirements click through HERE
It's fair to say these are very heavy missions for resources and for time. With a need for 25 cloth, 16 tools, 100 planks (totalling 700 wood and 25000 coins) and 8 sawhorses (totalling 40 planks which you'll have and 16 tools which again you'll have) these are NOT easy missions.
That said they shouldn't be, Storage is one of the most requested, most desired parts of the game and it's right that these are difficult missions and might take some time.
I can't imagine most people will be repeating these missions TOO often but I think almost everyone will do it at least once...
Get those toolbelts on and the spare wood you have around because it seems we're going to be putting up some new shelves in our sheds and possibly even giving it another storey!
We're not sure about the design of the shed but we don't think it's going to change the way it looks on your homestead, just give you a higher number in your storage capacity.
Coming soon will be a three mission thread of repeatable goals that we can do again and again to boost our storage by 15 spaces each time so, if you can keep finding all the resources you've got almost endless storage opportunities!
The mission will, we believe, be bought from the market first and then can be bought again once you complete the third Expansion mission.
For all the mission requirements click through HERE
It's fair to say these are very heavy missions for resources and for time. With a need for 25 cloth, 16 tools, 100 planks (totalling 700 wood and 25000 coins) and 8 sawhorses (totalling 40 planks which you'll have and 16 tools which again you'll have) these are NOT easy missions.
That said they shouldn't be, Storage is one of the most requested, most desired parts of the game and it's right that these are difficult missions and might take some time.
I can't imagine most people will be repeating these missions TOO often but I think almost everyone will do it at least once...
Thursday, 24 February 2011
It's almost here - Let's get prepared!
We all love expansions right? If you are anything like me right now, you will NEED some more room. Even if you feel you already have enough space the chances are you are going to want to complete the expansions ASAP. The last expansion was time consuming and came at the same time as a lot of different missions. The 37x37 missions may look less difficult but scratching beneath the surface of the requirements, even the most seasoned Frontierville addict might feel a little panic stricken.
So what will you need and where can you find it? The list of all the missions are HERE so lets break the resource requirements down.
Cloth = 835
Time to start visiting neighbours, turning in cotton/flax/sheep collections, and clicking on as many cloth rewards you can find. You are going to need this to create things like Fire, Beds and Land Grants.You will need wood to make planks and fire which is needed for Powder Kegs, and Feather Beds. Wood is collected when chopping your own or neighbors trees - or collecting from the Daily Bonus at the Sawmill.
Tools = 60
All those times you didn't click on your friends posting on your wall when they unwithered your crops or hired you, will now come back to haunt you. So now is the time to let some crops wither - post up and tell your neighbours that you would really like them to post the reward - you can do the same for hiring. If all else is lost you can redeem your Postcard, Crafting or General Store collections for a few Tools - but I think you ought to talk yourself out of that personally!Downy Feathers = 10
Saltpeter = 20
Downy Feathers are the reward for turning in either the Goose or the Chicken Coop collections, so you will need 10. Saltpeter is the reward for turning in the manure collection - so if you haven't already it's time to go feed your animals their veggies ;)
Coins for Land Grants = 40'000
Coins for Planks = 25'000
However, all is not lost! What about Care Packages I hear you cry?! Well they may come in pretty useful for one of two of the things you need. Take a look HERE to see how they can benefit you. (Please note these are subject to change)
We also have a SHOW YOUR HOMESTEAD AND WIN contest taking place at our Facebook fanpage where you can win all the resource materials - so enter your homestead, get most "likes" and experience a stress free expansion. The one thing we cannot offer you is Cacti, Sorry!
Good Luck Everyone! Happy Expanding!
Wednesday, 23 February 2011
Coop a load of this... EXCLUSIVE
It's what we've been after for ages... Expansions to our chicken coops and a chance to store those foul fowls away from view, and more importantly, away from killing the servers every time they load!
We know that those darn chickens and their farmers are one of the worst issues for server problems so hopefully this might help fix that.
The main reason for these coops are apparently a new varmint coming to town, the Coyote! It seems chickens inside coops are deemed to be "Protected" so best pray for any left outside! The coyote missions are found HERE.
All current coops will be upgraded to the new version which will store 10 chickens and include a weathervane on top that will be used to show how full a coop is at any given time. There is now a limit of four coops per homestead.
Then, once the expansions are completed you'll be able to store increasing amounts chickens inside the coop and collect from them in much the same way as the coops work in Farmville.
You need to have completed the Apple Pie Contest mission and start the expansion by clicking on the coop and selecting the upgrade option.
You'll then need to collect building materials from friends, most of which will be the classic materials (A nice bit of retro... ;)) You'll need:
15 Bricks, 15 Drills, 15 Hammers, 15 Nails, 15 Paint & 15 of the new specific request item, chicken wires.
That's for the FIRST expansion, of which there are four. As you expand you'll be able to fit more and more adult chickens in with the first expansion allowing 25 chickens to be stored (per expanded coop) up to the fourth which will allow 100.
The collection that comes from the coop and what you can craft stays the same, but obviously the biggest addition is the ability to store adult chickens.
Simply use the store cursor the same as with decorations or move the chicken onto the coop to store it. They must be ADULT chickens to be stored.
To collect from them you simply click the coop and open the feed dialog which lets you feed any amount in your coop as long as you have the energy, or use the daily bonus the same as before, which will also feed all the chickens outside the coop.
There will be two teaser missions which you can see HERE
We know that those darn chickens and their farmers are one of the worst issues for server problems so hopefully this might help fix that.
The main reason for these coops are apparently a new varmint coming to town, the Coyote! It seems chickens inside coops are deemed to be "Protected" so best pray for any left outside! The coyote missions are found HERE.
All current coops will be upgraded to the new version which will store 10 chickens and include a weathervane on top that will be used to show how full a coop is at any given time. There is now a limit of four coops per homestead.
Then, once the expansions are completed you'll be able to store increasing amounts chickens inside the coop and collect from them in much the same way as the coops work in Farmville.
You need to have completed the Apple Pie Contest mission and start the expansion by clicking on the coop and selecting the upgrade option.
You'll then need to collect building materials from friends, most of which will be the classic materials (A nice bit of retro... ;)) You'll need:
15 Bricks, 15 Drills, 15 Hammers, 15 Nails, 15 Paint & 15 of the new specific request item, chicken wires.
That's for the FIRST expansion, of which there are four. As you expand you'll be able to fit more and more adult chickens in with the first expansion allowing 25 chickens to be stored (per expanded coop) up to the fourth which will allow 100.
Level 1 protect 10 - Default Build, 10 of each basic building supply.
Level 2 protect 25 - 15 of each building supply
Level 3 protect 50 - 20 of each building supply
Level 4 protect 75 - 25 of each building supply
Level 5 protect 100 - 30 of each building supplyThe collection that comes from the coop and what you can craft stays the same, but obviously the biggest addition is the ability to store adult chickens.
Simply use the store cursor the same as with decorations or move the chicken onto the coop to store it. They must be ADULT chickens to be stored.
To collect from them you simply click the coop and open the feed dialog which lets you feed any amount in your coop as long as you have the energy, or use the daily bonus the same as before, which will also feed all the chickens outside the coop.
There will be two teaser missions which you can see HERE
Labels:
New Building
Friday, 18 February 2011
Feeling a little under the weather? Our new Building might help.
Oh dear! Sometimes it seems being a good Samaritan has it's penalties, and it seems everyone on your homestead is going to be feeling the bad side of your generosity and hospitality...
After giving a poor sick traveller a place to sleep and some home comforts the rest of your family pick up the Prarie Pox!
Seems it's time for something a little more medicinal than some chicken soup is on the cards and you know what that means... We'll be building a Doctors Office on our homesteads to help us get over those nasty sniffles. It'll even come with Doc out front, a new permanent NPC who'll give out health advice when spoken to!
The illness will affect your avatars and need helping via a mission thread. If you visit a neighbour over Level 9 during this time you'll pass the infection on to them and begin the mission thread WITHOUT them going through the visitors part of it!
The Doctors Office is purchased from the market and is made using 10 clothes (crafted in your cabin) and 10 each of it's own building supplies that are requested from friends, Painkillers, Rubber Gloves, Hospital Beds, Painkillers and Masks (Sounds like the requirements list from the parties I used to go to as a teenager...)
Once built it has it's own Collection (Forceps, Stethoscope, Bone Saw, Bandage, Syringe) which, when traded in, gives 100XP and Medical Supplies, which are a usable item.
We'll also be getting a new tree, Peppermint, with it's own Collection too, rewarding One Peppermint Extract and 100 XP when traded in.
For all the mission requirements of the five illness missions go HERE.
We'll add more as we get it...
After giving a poor sick traveller a place to sleep and some home comforts the rest of your family pick up the Prarie Pox!
Seems it's time for something a little more medicinal than some chicken soup is on the cards and you know what that means... We'll be building a Doctors Office on our homesteads to help us get over those nasty sniffles. It'll even come with Doc out front, a new permanent NPC who'll give out health advice when spoken to!
The illness will affect your avatars and need helping via a mission thread. If you visit a neighbour over Level 9 during this time you'll pass the infection on to them and begin the mission thread WITHOUT them going through the visitors part of it!
The Doctors Office is purchased from the market and is made using 10 clothes (crafted in your cabin) and 10 each of it's own building supplies that are requested from friends, Painkillers, Rubber Gloves, Hospital Beds, Painkillers and Masks (Sounds like the requirements list from the parties I used to go to as a teenager...)
Once built it has it's own Collection (Forceps, Stethoscope, Bone Saw, Bandage, Syringe) which, when traded in, gives 100XP and Medical Supplies, which are a usable item.
We'll also be getting a new tree, Peppermint, with it's own Collection too, rewarding One Peppermint Extract and 100 XP when traded in.
For all the mission requirements of the five illness missions go HERE.
We'll add more as we get it...
Labels:
New Building
Tuesday, 15 February 2011
New Feature - Injured Animals
Over the next day or so we will see a new feature arrive on the Frontier - let your Animal loving instincts show by nursing injured animals back to health!
Badge 1 - Heal 3 Animals Reward 50 Xp, White Hedgehog.
Badge 2 - Heal 10 Animals - Reward 500XP, 1 Horse.
Badge 3 - Heal 25 Animals - Reward 1'000XP, Brown Alpaca.
Badge 4 - Heal 50 Animals - Reward 2'500XP, Red Ferret.
You may find an injured animal on your homestead, whilst clearing grass or feeding cows and oxen . You will be alerted when you find an injured animal with a pop-up asking you if you want to help or abandon the animal.
With your first injured animal you will get an initial mission where you will -
- Move the Injured Animal
- Feed 3 Critter Milk
- Fully Rehabilitate the Animal by tending it
After this initial mission you will not get the mission again but you can still find more injured animals once every 1-3 days or so.
IMPORTANT NOTE: You must move the Animal before healing it, otherwise it loses it's "injured" designation and you'll have to wait for another one to show up to complete the mission.
IMPORTANT NOTE: You must move the Animal before healing it, otherwise it loses it's "injured" designation and you'll have to wait for another one to show up to complete the mission.
If you chose to help then you will need to ask your friends to send you milk bottles to give to the animal and restore them to full health. You can get up to 5 bottles from friends who click on your post and can post every 8 hours. You can also get milk from collecting from the feeds put up by neighbours. It will take 6 bottles to restore the animal to full health.
A visiting neighbour can tend your injured animal and heal it but it will use up one of YOUR critter milks, it's not counted as a freebie.
A visiting neighbour can tend your injured animal and heal it but it will use up one of YOUR critter milks, it's not counted as a freebie.
Once you have nursed it to health you get to keep it on your homestead and post to share some milk bottles with friends.
There are also 4 Badges to be released with this feature -
Badge 1 - Heal 3 Animals Reward 50 Xp, White Hedgehog.
Badge 2 - Heal 10 Animals - Reward 500XP, 1 Horse.
Badge 3 - Heal 25 Animals - Reward 1'000XP, Brown Alpaca.
Badge 4 - Heal 50 Animals - Reward 2'500XP, Red Ferret.
The Veterinarian Collection
Labels:
Animals
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