Thursday, 6 March 2014
This year, not only are the Leprechauns back with a vengeance they've decided to bring Royalty along with them!
So get ready to not just deal with the pesky little troublemakers in green but also the troublemaker-in-chief, who's love for the shiny stuff means we're going to have the chance to trade some gold coins for various goodies, including boosts and horseshoes!
As usual, we'll see a popup to start!
That will kick off a 5 mission thread with a Monday wrapper (all details HERE) and a 4 step build, the Runed Ruins! (all details HERE).
The build is something slightly different as it's made up of 5 pieces the central Runed Ruins and four Runestones (more on those later!)
So, what are we going to be doing, eh?
Well, for starters yes, those pesky Leprechauns are back so we're going to be tracking them down! They'll drop from various crops, the new Green Beans, Red Cabbage, Potatoes and, of course, Clover.
Once found we'll need to pacify them with 5 wall post items, Uilleann pipes.
But, as I said earlier there's a whole new member of Leprechaun society in the frame now, the Leprechaun King!
This guy from the Royal House of Green is a master prankster and will the cause of no small amount of trouble on the homestead but he can be distracted and in doing so we can get our hands on some special items...
The King is connected to the Runed Ruins and also the four Runestones that help give him power, so if we can line them up right we can negotiate a special little deal, coins for some of the rubbish he's got lying around gathering dust... like Animal Vaccines and, something he's never quite understood... shoes, for HORSES... whoever thought of such a thing..?
So, how do we do that? Well, first we have to read the Daily Charm Chart, which looks like this...
As you can see there are four Runestones A, B, C and D. Each of those can be spun like wheels in a padlock to show 1, 2, 3 or 4.
Simply make the Runestones on your stead look like the ones i the Charm Chart and BAM, we get to deal with the Leprechaun King by giving him coins and in return, depending on how much we give, he'll give us stuff!
And that's it... no Random animals, no variations to find, no Partners, no repeats... just find the leprechauns, rotate the stones and get prizes! :D
We will have one new free gift crop mentioned earlier, Green Beans...
...and, thanks to mission rewards, a pair of new outfits for the green lovers among us!
So, what are you waiting for? Leprechaun nets at the ready!
Posted by Andy at 23:14
Friday, 28 February 2014
In his travels he's tripped over some of the info about the Country Fair's Breeders Cup and he's spotted a problem, why are all the winners the big animals?
As a man of petite stature himself Runt is determined to go out of his way to show the world that size doesn't matter and you can work wonders with a small package.
As usual we'll see a popup...
This will kick off a thread of 5 missions, one wrapper and a Monday Mission (all details HERE) and a 4 step build, Runt's Rec Centre.
So, how are we going to make sure Runt's Runts are the pick of the litter?
First we're going to have to find them, and that means using one of two items in the market, the Sandy Animal which is healed with 6 Chamois Cloth and can drop one of four different animals or the Steele Trap which is healed with 4 Cat's Claws and only drops one of three animals but has a higher chance of dropping the rare one.
The four Runts are Ferrets, Turtles, Foxes and Minihorses...
They're each healed (Solo or with a Partner) with 34 Runts Fit Kit which are crafted with 2 Mineral Mixture (Plantains or Kale) and 3 Body By Runt (Wall Post).
As usual, being Partner animals there'll be an option in the Rec Centre to see the Runt Manager.
You may have spotted Plantains there which are going to be a new free gift crop...
...and can come from the new Collection!
So, let's make the little ones a star and show off Runt's Runts!
Posted by Andy at 02:01
Friday, 21 February 2014
First up is Bo Gratchett, the wannabe chef!
He's going to set up a stall for the County Fair and do some al fresco cookery to give everyone on the homestead some top quality food.
If we help him get set up he's going to give us some extra goodies for every day we cook including a boost many have asked for!
As usual, a popup starts it...
That'll kick off a 5 mission thread with a Monday Mission (all details HERE) and a 4 stage build, Bo's Kitchen (all details HERE).
The Kitchen has a brand new mechanic, part fishing, part telegraph station.
Each day we'll get to "cook" a meal in Bo's Kitchen via the "Cook" option.
That will simply take one Canola Oil that drops from the new Canola Crop and each time we cook we'll get some goodies.
Each Day will have a specific dish to cook, and we'll see one of three icons, a question mark which means it's still to come, the dish when you've cooked it or an X if you've missed the day.
If we cook 3, 5, or 7 of them a week, we get extra rewards which can even be a horseshoe or one of a brand new boost, the Deep Fried Chocobar.
This little beauty of a boost is going to be a Dream Boost for Random Injured Animals! Yes, you need a specific type of random animal but have some extras? Simply use a Fried Chocobar Boost and it'll turn into one of the other variations! (This will work on all previous injured animals in the Field Guide, not just ones from here on out).
One isn't an animal as much as a decoration and it's items for Bo's Kitchen, all healed from a Grease Fire...
...the other IS an animal and is some helpful animals for around the Kitchen.
We can also win a Fry Cook's outfit and Hat as mission rewards, and, if we're of a facial hair bent, Bo's Mustache!
...and a few other mission items including a kitchen work bench that would fit in with the "healed" kitchen items.
Oh, and finally, a new collection that gives the Free Gift Crop!
So, what are we waiting for? Let's help Bo get some tasty redemption!
Posted by Andy at 00:19