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Thursday 21 November 2013

Back in Black

There's trouble afoot and a new criminal gang to worry about...

Yes, recently captured Mayor Witherwood has fessed up some info in return for leniency, Amy Steele is back in town and has her eyes set higher than just messing with our Harvest Festival, she's looking to start a brand new crew to cause mischief...

So, seems it's time for us, and the lawfolk of the Frontier to get together and track down devious cowgirl and her new associates... Although first we have to find out who those associates are...

As usual, we'll see a popup to start...


From there it's a fairly basic 5 mission thread, with one wrapper today and an associated wrapper on Monday (all details HERE) and a 4 step "story" build, so not a building as such, but storyline sections (all details HERE).

We will have a couple new placeable decoration/buildings... but these are something special. It's the Brambles and the Quarry...


These buildings are more than just the standard items however, they'll also double up as Thorn and Rock Storage! Yes, Debris Storage is starting!

Each will store 8 (16 on completion of missions) items of debris, Thorns in the Brambles, Rocks in the Quarry. There is a cooldown between putting items in (16 hours, then 8 hours after completing missions) and you can decide whether to clear one item or all of them.


There's only one "new" or different item in the missions which is a mechanic a little like Ted's Chests/Analysers or the Nature Shrine/Spirits. See, we need to get information from Mayor Witherwood and when we do it turns out we're going to have to save some animals in distress!

First up the information... that comes from tying Mayor Witherwood to an Interrogation Chair or Bed...


Don't worry, there's minimal waterboarding or sleep deprivation... instead we'll be asking for one of two wall post items, the Bed uses Bad Poetry Books (I bet it's the Young Lady From Cairo) and the Chair uses Tickling Feathers.



Once you've weasled some info out of him, he'll drop an animal in distress, the Hogtied Hog, Time-BAAmb Sheep or Railroad Heffer...


All three of these are healed with the SAME item, a wall post item, Rope Cutters.


They then give out Collection items, there is a collection for this mission, Amy's Hideout, which will be needed to trade in, HOWEVER, these aren't really random but instead come from specific animals.


The Hogtied Hog drops the first two, the Time-BAAmb Sheep drops the third and fourth items and the Railroad Heffer drops the final item, all when fully healed.


There's also one free gift crop...


...and a few new market items for the mission!


There's also a couple new boosts, including one Craftable for Monday, that will let you call a Groundhog onto your stead!


So, Deputy Badges on!