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Friday, 17 January 2014

Forging Off The Rails

So, there's a new businessman on the frontier and he's a pushy one, apparently it's time we had another railroad track taking us out to the east coast, and Eddy's not taking no for an answer...

Thing is... is he who he says he is, and can we trust him?

Well, it's time to find out as we try and stall his plans while we do some background checks, and in return find ourselves something new to ride around in and... a new face to a very popular old feature!

As usual, there's going to be a popup to start...


That'll open up a 5 mission thread with a wrapper and a Monday mission (all details HERE) and one build with a special trick, the Ridge Rail Station (all build details HERE).


So, what's this trick? Well, it's a take on the Raised Beds, one of the most popular features of 2013, and it's called... the Forgery.


Basically, it does what it says on the tin, it's an exclusive Raised Beds area where we can set aside Forges (one of the longest crops in game) to be used as and when needed.

I know many people use up some of their Raised Beds at all times by planting forges, so this is a way of getting a whole bundle of new beds opened up.


We'll start with one slot of 10, mission 5 will open up a second slot and up the storage to 20, finally the Monday mission will add the final two slots.

Oh, and that's not enough fun... how about our own Train set...? ;) Yes, a rideable train with moveable rails we can set down and design a all by ourselves!



With the missions itself we are going to see a new chain of heals, think Ted's Chest and the Analysers.

We'll start with Unwanted Rails...


Those will be healed just three times with a wall post item and drop feed for one of the three new healables in the market (which again only take 3 feeds).


Those will then drop mission items.

There's also a new injured animal of sorts on Monday, this one needs little explanation, just graphics to be enjoyed :D


As usual there's new free gifts, in this case a new crop (the Iron Forge) and a new fruit tree (the Iron Vein).


Finally, a new collection!


So, do we steam on... or find out Eddy isn't who he says he is... play and see!


Thursday, 9 January 2014

Frozen Fish

Oh Jack, how did you appear so knowledgeable in those lazy hazy early days of the game when we had to plant 5 tomatoes to complete a mission?

Yes, it's time to help our favourite Frontiersman out from another one of his little mess ups, this time causing trouble for the piscine population of the homestead!

The old geezer has decided the best way to fish is with... dynamite. Yes, I'll just let that sink in for a moment...

Well, even Jack's realised that's probably not the cleverest thing he could have done so he went out and got some fish to restock the lake. Tropical Fish. *sigh* Here we go then...

The traditional popup starts a five mission thread with no wrapper but a Monday mission (all details HERE) and a four step build, the Aquarium (all details HERE).


We'll also see a new sideboard on the left hand side, the Ice Lake, replacing the Harvest Festival.


As you can tell, the majority of this thread will surround a new way of fishing, as we rescue all those tropical fish from the Ice Lake, thaw them out and then place them warm and healthy in the aquarium!

The first step will be the fishing itself and for that we'll use Icy Lures which are crafted from 2 Barbless Hooks (Recycle Bins) and 3 Frozen Bugs (Wall Post).


There are also three specific feeds that can be bought for Horseshoes but those are OPTIONAL. While the Icy Lure can give any of the variations of fish, the premium ones give a specific type.


As mentioned there are three possible types of fish that can drop, the Tropical, Vibrant or Deadly, and they are injured animals.


Each takes 10 Fish Warmers which are crafted from 2 Wool Kindling (Standard White Llamas) and 3 Metal Plates (Wall Post). They have a three day timer so it's worth building up feed to make sure you'll have enough!


Once healed each fish can become one of three variations but are LIMITED so once you have two of a type they'll no longer drop until you have all three.


From there one of each type combine into stacks...


...which are then, finally, added to the Huge Fishtank which will be another fishing location with some great possible rewards :)


Phew, I know it seems complicated, but trust me, it won't be when you get into it!


We will have one new free gift crop, the Lakeweed...


...and a new Collection!


So, lets go fishing!


Friday, 3 January 2014

Resolve To Be Bad

It seems Amy Steele's League of Evil are determined to mess up everything we might enjoy on the homestead!

After she tried to ruin the Harvest Festival she's now got her eyes on messing up New Years on the Homestead with a bundle of naughty plans from her and her little followers...

Along the way we'll fight stolen charity items, painful posteriors, spiked punch... and really, REALLY fat cows...

As usual, things will start with a popup...


This will kick off a thread of 5 missions, a wrapper and a Monday mission (all details HERE) and a four step build, the Lookout Point (all details HERE).


So, onto fat cows... and a new healable for this thread, the Fat Lab Animal.


This one then turns into one of three other variations, The Saggy, Fit or Buff Cows.


We'll also see two other new cows, the Chubby Cow and Workout Cow which will both be mission rewards and give rewards out.


Oh, and we might, just might, spot a change in our current cows...


Our Avatars aren't left out either as we're going to be having some new party gear with a selection of new party hats we can wear!


We will see one new free gift crop, the Black Eyed Peas (*sings "Where is the Love"*)...


And a new Collection which we'll need for one of the missions.


So, what are we waiting for? Let's stop that League of Evil before they ruin the start of 2014!